Note! This job has been aggregated through external sources, the Apply link will take you to the company's website.

3ds Max Pipeline Developer Job in South Korea
Scanline VFX , South Korea

Never pay for job application, test/interview.
Safe Job Search | EEO Laws in South Korea
Experience
1 Year
Salary
0 - 0
Job Type
Job Shift
Job Category
Requires Traveling
No
Career Level
Telecommute
No
Qualification
As mentioned in job details
Total Vacancies
1 Job
Posted on
Mar 30, 2021
Last Date
Jun 30, 2021
Location(s)

Job Description

Reporting to Pipeline Leadership, the 3ds Max Developer identifies and solves complex VFX Pipeline challenges for tools, plug-ins, pipeline and workflow. The 3ds Max Developer’s perspective is high level and forward looking. Demonstrated ability to prioritize, partner and implement new and improved technologies, the 3ds Max Developer has advanced skills with Max, Python and C++ required for research, development and mentoring others.KEY RESPONSIBILITIES
  • Identifies and solves complex, systematic problems in the domain of the tools, plug-ins, pipeline and overall workflow development
  • Gathers requirements across large collaboration efforts that span multiple departments and/or disciplines
  • Leverages current technology research and development trends to innovate and advance ScanlineVFX’s technologies
  • Designs, builds, and implements pro-types; debugs and QA's using common testing platforms with stakeholders
  • Maintains and supports created tools and fine-tunes as needed
  • Writes technical briefs and documentation
  • Partners with pipeline management team to identify and schedule tasks
  • Defines, communicates, and enforces coding standards across teams and projects
  • Mentors other pipeline team members
QUALIFICATIONS EXPERIENCE
  • BA in Computer Science, or similar discipline (required)
  • Minimum five (5) years of experience in VFX, Gaming or other professional Max software development environment
  • Demonstrated advanced work experience with Max, MAXScript, C/C++ and Python
  • Experience with runtime rendering APIs, like DirectX or OpenGL (preferred)
  • Experience with user interface design in QT/PyQT
  • Experience with V-Ray, Thinking Particles, or Fume FX (preferred)
  • Experience working with pipelines in Windows
  • Experience with meshes, transforms, joints, and dynamic simulations
  • Understanding of scheduling, task estimates, and capacity planning
  • Strong written and verbal communication skills

Job Specification

Scanline VFX

Information Technology and Services - Seoul, South Korea